Technology in the Ruby Isles is dangerous at best. Especially to the ones using it. Best to leave such newfangled devices for the idiots foolish enough to fiddle with them.
Pistol
Damage: 1d6+1
Range: 100 ft.
Rate of Fire: 1/2
Special: 1-in-6 chance to malfunction each time it is fired.
Notes: Pistols get a +1 to-hit at point-blank range. Ammunition is expensive, costing 1 gp per bullet.
Malfunction Chart (2d6)
2. Fires in random direction
3-6. Fires in 1d2 turns
7. Doesn't fire
8-11. Ball falls out (must reload)
12. Explodes (1d4 damage to wielder)
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