'Witch of Endor' by Nikolai Ge |
I believe interesting roleplay can be achieved by setting a challenge for characters, a limitation of some kind. Alignment is the default roleplay challenge in the game but that's just the starting point.
Whenever my players make new characters, I have them take a look at this chart I made for inspiration (if they want it). Some of these are obviously more challenging than others, so I leave it up to the players to decide what they take on. The rolling is there for fun/convenience. (None of these challenges should get in the way of approaching the game in a smart way as a player, but should rather make certain choices more interesting.) These could serve as inspiration for NPCs, too.
Note: the rolling method below does not give results even probability. If using an online dice-roller, just roll 1d125. For even probability, use this formula: (1d10/2) • 25 + (1d10/2) • 5 + (1d10/2) + 1. The first die roll is telling you whether to pick the first, second, third, fourth, or fifth group of 25 options. The second die roll tells you which group of 5 to choose within that group of 25. The final die roll tells you which one to choose in the group of 5. The 1 at the end is because humans start counting at 1, not 0. (thanks to /u/Zenocrate for the dice maths)
/u/Fenind3745 has made an awesome PDF version of the table. Get it here. (printer-friendly version here)
Roll d100 + d6
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(if d6 is even, add +25 to roll)
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1. Addicted to substance
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64. Hates magic
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2. Kleptomaniac
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65. Obsessed with magic
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3. Hatred/fear of killing
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66. Bad manners/vulgar
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4. Expensive taste
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67. Leaves no one behind
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5. Too proud to ask for help
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68. Fears the gods
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6. Doesn't know the common tongue
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69. Superstitious
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7. Never refuses a challenge/extremely competitive
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70. Obsessed with a god
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8. Has an injury
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71. Receives visions (insane)
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9. Owes a large debt
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72. Fugitive
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10. In love/heartbroken
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73. Haunted
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11. Fear of common hazard (fire, water, heights, animals, darkness, insects, magic)
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74. Hunted by something/believes they are being hunted by something
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12. Moral code
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75. Secretly evil (and must keep it a secret)
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13. Magical curse (inhibits certain type of interaction, action, or activity)
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76. Prophesied to die soon by a fortune teller and believes it
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14. Has a terrible secret/not who they claim to be
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77. Servant to a hidden master
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15. Has a great past sorrow
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78. Multiple personalities
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16. Irresponsible with money
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79. Socially inept
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17. Trusts nobody
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80. Dormant behavioural conditioning program
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18. Responsible for a dependant
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81. Traditionalist
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19. Apologist/condoning
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82. Conspiracy theorist
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20. Responsible for a terrible event
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83. Brainwashed
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21. Blames something or someone for a great sorrow
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84. Naive
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22. Breaks hearts
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85. Father/parent complex
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23. Faints at the sight of blood
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86. Collector
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24. In love with someone horrible or forbidden
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87. Obsessed with fitness
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25. Desires an honourable death
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88. Terrible liar
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26. No sense of smell
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89. Illiterate
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27. Blind
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90. Extremely shy
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28. Obsessed with justice
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91. Overconfident/arrogant
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29. Hunts a certain type of foe
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92. Self-deprecating
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30. Plagued by nightmares
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93. Fiery temper/anger issues
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31. Parties too hard/over-indulgent
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94. Trusting
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32. Easily seduced
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95. Hypochondriac
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33. Compulsive liar
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96. Oblivious
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34. Extremely greedy/will do anything for money
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97. Chronic illness
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35. Puritanical
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98. Monstrously ugly
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36. Fears building close relationships
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99. Painfully beautiful
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37. Thrill-seeker
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100. Social conformist
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38. Bloodlust
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101. Authority issues
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39. Obsessed with personal hygiene
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102. Was involved in a huge scandal
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40. Attracts a lot of attention (gigantism, towering height, dwarfism, exotic features, albinism, unusual/flamboyant fashion choices, booming/piercing voice, distinct loud laugh, exhibitionist, has ravenous fans/followers)
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103. Notorious
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41. Extremely vain
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104. Self-righteous
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42. Altruistic
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105. Avenging
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43. Devoted to one of the player characters
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106. Pretender/heir to distant throne or ruined kingdom
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44. Pyromaniac
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107. Impoverished noble
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45. Psychological trauma
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108. Dependant upon an item for an ability score/incredibly weak without a certain item
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46. Hears voices
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109. Suffers from chronic pain (magical or non-magical)
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47. No patience/impulsive
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110. Constantly seeks out fortune tellers, palm readers, tarot card readers, good luck charms
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48. Paranoid
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111. Once-powerful demon cursed with mortality and stripped of all powers
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49. Running from the past
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112. Takes up a new hobby every adventure
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50. Pet collector/animal-lover
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113. Taken a vow of silence
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51. Pack rat/hoarder
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114. Hand-makes everything
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52. Ritualistic (by choice, conforming, or magically compelled)
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115. Keeps a chronicle of heroic events, exaggerating the details
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53. Needs medicine to live
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116. Composes short poems about party successes and failures
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54. Absent-minded (randomly forgets/loses things)
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117. Failed minstrel
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55. Addicted to gambling
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118. Prone to jealousy of others' success
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56. Swore an oath about one of the party members (in regard to enemies, treasure, or magic)
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119. Contempt for nobility
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57. Only eats a certain food
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120. Contempt for the comforts of civilization
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58. Needs certain conditions to sleep (certain item(s), can't sleep alone, etc.)
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121. Craves creature comforts
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59. Vendetta against type of monster
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122. Outwardly curses the gods
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60. Very fat
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123. Secretly much too young for adventuring
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61. Very old
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124. Romanticizes everything
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62. Deaf
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125. Reads signs and omens
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63. Fears magic
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ReplyDeleteAs you say, useful for NPCs as well - good stuff!
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